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    Build Log

    Build started: Project: GameScanner, Configuration: Debug|Win32

    Command Lines
      Creating temporary file "f:\GameScanner\trunk\GameScanner\GameScanner\Debug\RSP0000544648532.rsp" with contents
    [
    /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_CRT_SECURE_NO_WARNINGS" /D "_MBCS" /Gm /EHsc /RTC1 /MTd /Yu"stdafx.h" /Fp"Debug\GameScanner.pch" /Fo"Debug\\" /Fd"Debug\vc90.pdb" /W2 /c /ZI /TP .\GameScanner.cpp
    ]
    Creating command line "cl.exe @f:\GameScanner\trunk\GameScanner\GameScanner\Debug\RSP0000544648532.rsp /nologo /errorReport:prompt"
    Creating temporary file "f:\GameScanner\trunk\GameScanner\GameScanner\Debug\RSP0000554648532.rsp" with contents
    [
    /OUT:"F:\GameScanner\trunk\GameScanner\Debug\GameScanner.exe" /VERSION:2.0 /INCREMENTAL /MANIFEST /MANIFESTFILE:"Debug\GameScanner.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"f:\GameScanner\trunk\GameScanner\Debug\GameScanner.pdb" /SUBSYSTEM:WINDOWS /STACK:5000000,5000000 /DYNAMICBASE /NXCOMPAT /MACHINE:X86 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

    ".\Debug\BuddyManager.obj"

    ".\Debug\config.obj"

    ".\Debug\CVSFile.obj"

    ".\Debug\dde_wrapper.obj"

    ".\Debug\Download.obj"

    ".\Debug\GameManager.obj"

    ".\Debug\GameScanner.obj"

    ".\Debug\hl_md5.obj"

    ".\Debug\hl_md5wrapper.obj"

    ".\Debug\ImageMenu.obj"

    ".\Debug\Internet.obj"

    ".\Debug\IPtoCountry.obj"

    ".\Debug\Language.obj"

    ".\Debug\ListViewHeader.obj"

    ".\Debug\Logger.obj"

    ".\Debug\q3.obj"

    ".\Debug\q4.obj"

    ".\Debug\rcon.obj"

    ".\Debug\scanner.obj"

    ".\Debug\ScriptEngine.obj"

    ".\Debug\stdafx.obj"

    ".\Debug\steam.obj"

    ".\Debug\Timer.obj"

    ".\Debug\tinystr.obj"

    ".\Debug\tinyxml.obj"

    ".\Debug\tinyxmlerror.obj"

    ".\Debug\tinyxmlparser.obj"

    ".\Debug\TreeViewManager.obj"

    ".\Debug\unreal.obj"

    ".\Debug\utilz.obj"

    ".\Debug\XmlConfig.obj"

    ".\Debug\XmlFile.obj"

    ".\Debug\GameScanner.res"

    ".\Debug\GameScanner.exe.embed.manifest.res"
    ]
    Creating command line "link.exe @f:\GameScanner\trunk\GameScanner\GameScanner\Debug\RSP0000554648532.rsp /NOLOGO /ERRORREPORT:PROMPT"
    Creating temporary file "f:\GameScanner\trunk\GameScanner\GameScanner\Debug\RSP0000564648532.rsp" with contents
    [
    /out:.\Debug\GameScanner.exe.embed.manifest /notify_update /manifest

    .\Debug\GameScanner.exe.intermediate.manifest
    ]
    Creating command line "mt.exe @f:\GameScanner\trunk\GameScanner\GameScanner\Debug\RSP0000564648532.rsp /nologo"
    Creating temporary file "f:\GameScanner\trunk\GameScanner\GameScanner\Debug\BAT0000574648532.bat" with contents
    [
    @echo Manifest resource last updated at %TIME% on %DATE% > .\Debug\mt.dep
    ]
    Creating command line "f:\GameScanner\trunk\GameScanner\GameScanner\Debug\BAT0000574648532.bat"

    Output Window
      Compiling...
    GameScanner.cpp
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(164) : warning C4305: 'initializing' : truncation from 'int' to 'char'
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(164) : warning C4309: 'initializing' : truncation of constant value
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(164) : warning C4305: 'initializing' : truncation from 'int' to 'char'
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(164) : warning C4309: 'initializing' : truncation of constant value
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(165) : warning C4305: 'initializing' : truncation from 'int' to 'char'
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(165) : warning C4309: 'initializing' : truncation of constant value
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(171) : warning C4305: 'initializing' : truncation from 'int' to 'char'
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(171) : warning C4309: 'initializing' : truncation of constant value
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(172) : warning C4305: 'initializing' : truncation from 'int' to 'char'
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(172) : warning C4309: 'initializing' : truncation of constant value
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(172) : warning C4305: 'initializing' : truncation from 'int' to 'char'
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(172) : warning C4309: 'initializing' : truncation of constant value
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(173) : warning C4305: 'initializing' : truncation from 'int' to 'char'
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(173) : warning C4309: 'initializing' : truncation of constant value
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(183) : warning C4305: 'initializing' : truncation from 'int' to 'char'
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(183) : warning C4309: 'initializing' : truncation of constant value
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(183) : warning C4305: 'initializing' : truncation from 'int' to 'char'
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(183) : warning C4309: 'initializing' : truncation of constant value
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(184) : warning C4305: 'initializing' : truncation from 'int' to 'char'
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(184) : warning C4309: 'initializing' : truncation of constant value
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(185) : warning C4305: 'initializing' : truncation from 'int' to 'char'
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(185) : warning C4309: 'initializing' : truncation of constant value
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(189) : warning C4305: 'initializing' : truncation from 'int' to 'char'
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(189) : warning C4309: 'initializing' : truncation of constant value
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(192) : warning C4305: 'initializing' : truncation from 'int' to 'char'
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(192) : warning C4309: 'initializing' : truncation of constant value
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(193) : warning C4305: 'initializing' : truncation from 'int' to 'char'
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(193) : warning C4309: 'initializing' : truncation of constant value
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(197) : warning C4305: 'initializing' : truncation from 'int' to 'char'
    f:\gamescanner\trunk\gamescanner\gamescanner\gamescanner.cpp(197) : warning C4309: 'initializing' : truncation of constant value
    Linking...
    Embedding manifest...

    Results
      Build log was saved at "file://f:\GameScanner\trunk\GameScanner\GameScanner\Debug\BuildLog.htm"
    GameScanner - 0 error(s), 30 warning(s)