                                                           -=Urban Fortress=-
                                                                 by DirtyDog
                                                             fortress_urb2.bsp


UPDATE:
January 15th 2003
As a request by Dantzer I made some minor adjustments:
*added a small area and a ladder to the front so that the area wouldnt be such a dead end
*added a structure over the well to avoid sitting duck syndrome ;)
minor fixes here and there
Hope you like :)
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DESCRIPTION 
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DATE                                      : November 29th, 2003
TITLE                                      : -=Urban Fortress=-
FILENAME                            :  fortress_urb.bsp
AUTHOR                               : DirtyDog
SINGLE PLAYER                : 1 Player Respawn Points
CO-OPERATIVE                  : 0 Player Respawn Points
BAGMAN                               : 18 Player Respawn Points
NUMBER OF PLAYERS    : 2 to 16
NEW TEXTURES                : Yep
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CONSTRUCTION 
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BASE MAP USED             : fortress
AUTHOR                              : unknown
EDITORS USED                : KingPin QERadiant
UTILITIES USED               : paintshop pro
KNOWN BUGS                   : None thus far
COMPILE MACHINE         : AMD 1.6  512MB ddrRAM
BSP FULLVIS  (qrad-extra)      : 7 minutes

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COMMENTS
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An old classic I thought I would give a touch up to.  The map runs pretty good but the r_speeds in the original were as high as 2200.  I got them down to around 800 but they hit 1200 in some areas.  Outside of that it runs fine.  I had to change the design in order to cut the r_speeds but they are still high.  Enjoy
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ACKNOWLEDGEMENTS:
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Big thanks to the small but dedicated KP community at large :)

KP Forever! Frag On!
DirtyDog
DirtyDog@kingpinforever.com
ICQ 76953303
