                                                               -=Harborin' HoLe=-
                                                                 by DirtyDog{WC}
                                                                  harbor_hole.bsp


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DESCRIPTION 
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DATE                                      : March 25, 2003
TITLE                                      : Harborin' HoLe
FILENAME                            :  harbor_hole.bsp
AUTHOR                               : DirtyDog{WC}
SINGLE PLAYER                : 1 Player Respawn Points
CO-OPERATIVE                  : 0 Player Respawn Points
DEATHMATCH                    : 18 Player Respawn Points
NUMBER OF PLAYERS    : 6 to 16
NEW TEXTURES                : Only one (WreCKiN' CruE' Logo)
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CONSTRUCTION 
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BASE MAP USED             : Waterin' HoLe
AUTHOR                              : {420} MayHeM
EDITORS USED                : KingPin QERadiant
UTILITIES USED               : PaintshopPro7/PhotoShop6
KNOWN BUGS                   : None thus far
COMPILE MACHINE         : AMD 1.6  512MB ddrRAM
BSP FULLVIS  (qrad-extra)      : 13 minutes
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COMMENTS
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Another old favorite of mine that I thought I would give a new look to.  As usual I ended up rebuilding the whole map and somewhat changed the design.  I vaulted the height and expanded it some.   What I was really looking for was a true Kingpin look but not urban, instead I went with the "wharf" look from the single player levels.  Lotsa wood textures, harbor ambient sound for that "pier pressure" feel.  In the process of cleaning out a couple of HOM's the r_speeds get a little high in this one spot but the highest speed is 815 so it should be fine.  Hope you enjoy it :)
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ACKNOWLEDGEMENTS:
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Big thanks goes to:

WhoOP_AsS & Hogie: alot of what I did to lower the r_speeds were based on specific tips you guys gave me

KP Forever! Frag On!
DirtyDog{WC}
DirtyDog@kingpinforever.com
ICQ 76953303
