                                                      -=Team DM_CTF~{WC}StyLe=-
                                                                 by DirtyDog{WC}
                                                                team_wc_dm.bsp


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DESCRIPTION 
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DATE:                                     : November 19, 2002
SINGLE PLAYER                : 0 Player Respawn Points
CO-OPERATIVE                  : 0 Player Respawn Points
DEATHMATCH                    : 18 Player Respawn Points + 1 info_player_start
NUMBER OF PLAYERS    : 8 to 16
NEW TEXTURES                : Nope
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CONSTRUCTION 
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BASE MAP USED             : Team_3ctf2nf 
AUTHOR                             : Unknown
EDITORS USED                : KingPin QERadiant
UTILITIES USED               : 
KNOWN BUGS                   : None thus far
COMPILE MACHINE         : AMD 1.6  512MB ddrRAM
BSP FULLVIS  (qrad-extra)      : 8 minutes 30 seconds
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COMMENTS
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Since it wasn't such a big change I figured what the hell, adjust it for DM.  All I did was remove the Baggy entities; the safes and re-do all the spawns/weaps/ammo placements.  All in all it was a 1 hour job :)
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ACKNOWLEDGEMENTS:
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Big thanks goes to:
-=WhoOp_AsS=-
for beta testing and being me map mentor ;)

KP Forever! Frag On!
DirtyDog{WC}
http://only.at/wreckerz
http://only.at/awards
http://kingpinforever.com
DirtyDog@kingpinforever.com
ICQ# 76953303
