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Title                   : Assassins Mountain Stream by AI_Tunnleram
Date                    : 11/16/00
Filenames		: kpdmms_beta4.bsp

Author                  : AI_Tunnleram
E-mail		        : tunnleram@planetkingpin.com
Homepages 		: http://www.planetkingpin.com/tram

Description 		: People have been asking for Deathmatch maps so I figured I'd make
			one. I decided to create this one from scratch (normally I do 
			conversions) for the people who say I can't map. This is the 
			second original map I've released and the first one made originally 
			for Deathmatch. 

Additional credit 	: Thanks to ID Software, Xiatrix/Interplay, Valve, and Seirra.

Additional files	: I've used sounds and textures from Halflife, Counterstrike,
			Opposing Force CTF, and Quake 2.
			
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* Installation *

Unzip the file into your kingpin maps dir.
Example X:\program files\kingpin\maps.

* Play Information *

Game                    : Kingpin
Single Player           : No
Deathmatch		: Yes
Team Deathmatch         : No
Bagman			: No

* Construction *

Base                    : Conversion from a Quake II CTF2 map
Editor(s) used          : QERadiant for everything
Build Time              : About 5 hours
Known Bugs              : None, email me if you find any
Compile machine         : Pentium II 450 w/256MB RAM
Fixes to this revision  : I increased the size of the map by 4 times easily. This
			won't be the last release. There are problems with a few textures,
			some weapon/item placement and some lighting is too dark.

* Compile time *
About 1/2 hour
* Build Time *
About three weeks
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* Copyright / Permissions *

Copyright (c) 2000 Tunnleram.  
This level may be electronically distributed only at no charge to the 
recipient, and may not be modified in any way. This text file must be
included with the level.

This level may not be distributed on any commercial CD-ROM without
prior, explicit consent from the author.