=================================================================================================
Title                   : Assassins Gemini Temple Conversion by AI_Tunnleram
Date                    : 6/16/00
Filenames		: team_gt_final.bsp

Author                  : AI_Tunnleram
E-mail		        : tunnleram2@worldnet.att.net
Homepages 		: http://clanai.clanpages.com

Description 		: This is a conversion of a Quake II CTF2 map and is my first map
			release. I had to do little modification to this one aside from adding
			team safes, team identifications, lighting, and other entities. 
			
                          
Additional Credits to   : Mark Major for creating the map, Xatrix for Kingpin, and
                          of course Id Software for the engine.

=================================================================================================

* Installation *

Unzip the file into your kingpin maps dir.
Example X:\program files\kingpin\maps.

* Play Information *

Game                    : Kingpin
Single Player           : No
Deathmatch		: Yes
Team Deathmatch         : Yes
Bagman			: Yes

* Construction *

Base                    : Conversion from a Quake II CTF2 map
Editor(s) used          : QERadiant for everything
Known Bugs              : None, email me if you find any
Compile machine         : Pentium II 450 w/256MB RAM
Fixes to this version	: All references to older non existant Quake 2 textures were taken out
			Textures used that were not "out of the box" were moved to a separate folder

* Compile time *

Under 1/2 hour

=================================================================================================

* Copyright / Permissions *

Copyright (c) 2000 Tunnleram.  
This level may be electronically distributed only at no charge to the 
recipient, and may not be modified in any way. This text file must be
included with the level.

This level may not be distributed on any commercial CD-ROM without
prior, explicit consent from the author.


*Custom Textures*
rc_mf_v1a
molted4
b_cp_v5
b_cp_v26
water5
li_sr_v20
logo3_b
