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Title                   : Assassins Warehouse Assault by AI_Tunnleram
Date                    : 7/5/00
Filenames		: assault_wa_rev1.bsp

Author                  : AI_Tunnleram
E-mail		        : tunnleram2@worldnet.att.net
Homepages 		: http://clanai.clanpages.com

Description 		: This is a conversion of a kingpin single player map (pv_1).
                          
Additional Credits to   : Credit of course goes to Xatrix for Kingpin, and of course Id Software 
			for the engine. 
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* Installation *

Unzip the file into your kingpin maps dir.
Example X:\program files\kingpin\maps.

* Play Information *

Game                    : Kingpin
Single Player           : No
Deathmatch		: No
Team Deathmatch         : No
Bagman			: No
Assault			: Yes
Fixes to this revision	: Removed some ammo from defensive area
			Added another entrance to defensive area
			Added ladders to allow roof access to defensive area
			Added grenade launcher for attackers
			Moved spawn points away from the third key
			

* Construction *

Base                    : Conversion from (pv_1) single player Kingpin map
Editor(s) used          : QERadiant for everything
Build Time              : 1 day
Known Bugs              : None, email me if you find any
Compile machine         : Pentium II 450 w/256MB RAM

* Compile time *
About 1 hour total.

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* Copyright / Permissions *

Copyright (c) 2000 Tunnleram.  
This level may be electronically distributed only at no charge to the 
recipient, and may not be modified in any way. This text file must be
included with the level.

This level may not be distributed on any commercial CD-ROM without
prior, explicit consent from the author.


* Custom Textures Used*
Key1
Key2
Key3