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* LEVEL INFORMATION *
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TITLE                   : [BC]'s Tri-Armagon  
FILENAME                : bc_tri-armagon.bsp
AUTHOR                  : Ganthet[BC] 
DATE                    : May-20-2000
GAME                    : Kingpin
TYPE                    : DeathMatch 6-15 players
EMAIL ADDRESS           : ganthet@BSManagement.com
HOMEPAGE URL            : http://CAP-N-YO-ASS.poisonville.com/
                          or http://skip.to/bc

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* LEVEL DESCRIPTION *
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This is Co-Pilot's (i believe the original author) classic ARMAGON map, cleaned
up a bit, and converted into a TRI-circle arena of death.

The [BC] crew loves the original ARMAGON so much, i figured I would expand it
a bit and wreck more havoc on our lives.

YES - the R_Speeds CAN exceed 1000 if you are looking from one end to the very
other end. Don't look around, you should be fragging.  I have lowered the 
highest R's by around 220 by usings some func_walls, and other various little
tricks -- but there is no way that i see to lower them anymore the way it
is designed.  If you can see HOW, drop me a line, because I would like to 
learn.  I just don't see WHERE a HINT brush could be placed to benefit this
map.

Those nasty GRAPPLING HOOK sky huggers (Truzenzuzex - you are one wacked out 
freaking pimp daddy hooker!) will find some trigger traps up at 
the ceiling level, that should keep you from hanging up high for extended 
periods of time.

The lava is HOT, i mean really hot.  It radiates heat and pain, I would avoid
as much as possible.

========

There are a few custom textures, but nothing burdening to the user. 

There are (3) custom WAV sounds, if you don't get the MAP from a FTP/WEB 
download then you never will -- because KP servers do NOT send sounds down
to the client -- bummer.  The (4) wavs are NOOKIE (from Optimizer's DMarean2 map),
 AIC-GRIND (from my FRENZY conversion map), and a new TABLEDANCE (swiped from {420}Mayhem's
 web page) -- each circle of death has its own custom death music.  There is
also nice bubbly LAVA6 environment sound (from Turbo's Brutal map).

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* SPECIAL INSTRUCTIONS / ADDITIONAL INFORMATION *
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Unzip the *.BSP file to your kingpin directory (using the sub-dir extract command)
or just visit the [BC]'s CAP-N-YO-ASS game server and get it downloaded 
to you automatically.

I have included my SOURCE .MAP file in case you are curious.  Mainly so if
i lose my source I can find it later.  Feel free to take a look at my map and
find ways to utilize the features in your maps.

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* Fixes *
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None --- yet.  Don't tell me it is TOO DARK.  If you have a Voodoo1 or Voodoo2
then tuff shit.  I loaded it on my other PC (Voodoo2) and adjusted lighting
several times, thats all you get.

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* CREDITS *
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http://CAP-N-YO-ASS.poisonville.com/
(Home of the [BC] Crew -- drop on by anytime!)

http://www.poisonville.com/ 
(Hi KungFu!)

http://www.planetkingping.com/ 
(Hi Weasel!)

http://www.xatrix.com/ 
(Geez. What did these guys do again?  Oh yeah, made me spend $49 on a kick-ass game!)
                                              
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