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Title                   : Team BadMonk - Version 2
Date                    : 2000/04/19
Filename                : team_badmonk_v2.bsp

Author                  : Daniel Alm(BadMonk)
Email Address           : badmonk@planetkingpin.com
Homepage 		: http://www.planetkingpin.com/kma

Description 		: My first Bagman map. This is an updated version.
                          
Additional Credits to   : Armin Rigo for QuArK, Xatrix for Kingpin, and
                          of course Id Software for the engine. I would also
                          like to thank Alizom(kpolechuk@hotmail.com) for giving me
                          some tips how to make the map better.

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* New stuff in version 2 *

1. Made the two hmg_mod_cooling more easy to get.
2. Added two more rooms where the two hmg_mod_coolings are.
3. Took the wall between the grenade launcher room and the cashspawn away.
4. Made a new cashspawn.
5. I bet there are more but I canīt remember = )

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* Installation *

Unzip the file into your kingpin dir.
Example X:\program files\kingpin\

* Play Information *

Game                    : Kingpin
Single Player           : No
Deathmatch              : No
Bagman                  : Yes, 2-12 players recommended

* Construction *

Base                    : New level from scratch
Editor(s) used          : QuArK (rules!)
Known Bugs              : None, mail me if you find any

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* Copyright / Permissions *

Copyright (c) 1999 BadMonk.  
This level may be electronically distributed only at no charge to the 
recipient, and may not be modified in any way. This text file must be
included with the level.

This level may not be distributed on any commercial CD-ROM without
prior, explicit consent from BadMonk.
