                                                                -=Steel Town Arena: Part II=-
                                                                              by DirtyDog
                                                                               imdm4.bsp
                                                                            


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LEVEL INFO
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DATE                                   :  February 20, 2005
TITLE                                   :  Steel Town Arena: Part II
FILENAME                             :  imdm4.bsp
AUTHOR                               : DirtyDog
GAMETYPE                           : DM
PLAYER RESPAWNS                : 16
NUMBER OF PLAYERS             :   2-16
NEW TEXTURES                     :  nope	
NEW SOUNDS                        : nope
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CONSTRUCTION
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BASE MAP USED                  : glad_im1.bsp
AUTHOR                             : [DoA]IceMan
EDITORS USED                    : KingPin QERadiant
UTILITIES USED                   : wally
KNOWN BUGS                      : None thus far
COMPILE MACHINE               : AMD 1.6  512MB ddrRAM
BSP FULLVIS                        :  12 minutes
(qrad-extra) 
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COMMENTS/LEVEL DESCRIPTION
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To piggyback the comments written for previously released IMDM3 (http://downloads.kingpinforever.com/imdm3.zip)  this is the second of two DM maps I was able to make out of the one gladiator map, glad_im1 by [DoA]IceMan.  
The map is made up of two main areas and to make this one map it needed to be connected.  I moved the areas closer to each other and connected them with various corridors.  All of the angled and curved brushes needed to be rebuilt and realigned to the grid and most of the textures needed to be realigned.  I did some retexturing, rebuilding and slight redesigning of the main areas.  Full relight/reweap.  Over all I think it was a painless transition as my goal was to connect the maps and make it look is if it always was this way.
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ACKNOWLEDGEMENTS
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Big thanks to [DoA] IceMan, your work is classic and exceptional.


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