
*UPDATE* September 30, 2004

Old map that was built during the VooDoo card era, the problem is that in today's nvidia audience these maps show up so very dark :(  Map's a classic, all I did was brighten the place up and wham, we can see the map we're enjoying :)  (also raising the values on the juniors helped alot too ;)

~DD
===============================================================v.1

Title                   : DM GOBS
Filename                : dmgobs.bsp
Author                  : Oggie Kovatchev (Pencho)
Email Address           : oggie_k@ims.bas.bg
Web site                : http://www.geocities.com/oggie_k
Description             : Large deathmatch Kingpin map for 4-8 players
Other Maps              : BoxDungeon, C-4, Canalletto, DM Camphouse, Stage B Corp
Thanks                  : To Xatrix for a kick ass game. Also to the people who gave me 
			  feedback. Thanks!

================================================================
* Play Information *

Single Player           : For exploring
Deathmatch              : Yes
Players                 : 4-10
Difficulty Settings     : N/A
New Sounds              : No
New Graphics            : Yes
Source Included         : No (But write if you want it)

* Construction *

Base                    : New level from scratch
Editor(s) used          : KPRadiant (Rules!)
Known Bugs              : Texture rotation isn't perfect. May have some visulization bugs as well.
Brushes                 : 798 
Entities                : 236
Build time              : About a month off and on
Compile time            : 2 hrs
                          
Compile Machine         : AMD Duron at 1000MHz, 128MB RAM

* History *

Such a small idea...

* Intalling *

The proper directory structure is stored in Zip file - textures and everything.
Unzip to your Kingpin directory

* Running *

Type deathmatch 1 and map dmgobs or run Kingpin by typing 
"kingpin.exe +set Deathmatch 1 +map dmgobs"

* Notes *

I took an env map from Counter-Strike and rotated it.
The name is short for Good Old British Seaside - thanks to Knockdown for the idea.

I may release an update.
