  ___  _    ___  ___  ___ __  __   _   _   ___   ____   ____  ____  ____
 / __|| |  |  _||  _|| . \\ \/ /  | | | | / _ \ |  _ \ |    \/    \|  _ \
 \ \  | |  | |_ | |_ |  _/ \  /   | |_| || /_\ || |/ / | |/ /| || || |/ /
 _\ \ | |_ | |_ | |_ | |  _/ /    | | | || | | || |\ \ | |/ \| || || |\ \
|___/ |___||___||___||_| |__/     |_| |_||_| |_||_| \_\|____/\____/|_| \_\

==========================================================================

Map-name                : Sleepy Harbor

Date                    : 2001/01/20

Filename                : kpsmdm3.bsp

Author                  : Daniel 'Sandman' Alm

E-mail address          : sandman@planetquake.com  <----- FEEDBACK PLEASE!

Homepage 		: http://www.planetquake.com/sandman

Description 		: A huge deathmatch map taking place at a harbor

==========================================================================

Game                    : Kingpin

Type			: Deathmatch

No. players		: 2-24

==========================================================================

Editors used            : Quake Army Knife 6.0
			  KPRadiant 1.0.0.1
			  Paint Shop Pro 5
			  WinBSP 1.2

Compile time		: 5 hours

Build Time              : Long

Known Bugs              : High r_speeds

==========================================================================

Copyright (c) 2000 Daniel Alm

This level may be electronically distributed only at no charge to the
recipient, and may not be modified in any way. This text file must be
included with the level.

This level may be not distributed on any commercial CD-ROM without prior,
explicit consent from Daniel Alm. If you contact me you will be permitted.