                     FnR Compound
                    by Garcia[FnR]
                     fnr_comp.bsp
                         DM

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DESCRIPTION 
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SINGLE PLAYER                : 0 Player Respawn Points
CO-OPERATIVE                  : 0 Player Respawn Points
DEATHMATCH                    : 22 Player Respawn Points
NUMBER OF PLAYERS    : 2 to 22
NEW TEXTURES                : 2
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CONSTRUCTION 
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BASE MAP USED             : None, made from scratch
EDITORS USED                : Kingpin QERadiant
UTILITIES USED               : 
KNOWN BUGS                   : small vis error and high r_speeds in a few places
COMPILE MACHINE         : AMD 1.2  512MB ddrRAM
BSP FULLVIS  (qrad-extra)      : 11 minutes 55 seconds
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COMMENTS
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Been working on this map as my third map and have released three since.  I'm done
so stick a fork in it.  It runs fine on even a 266mhz pentium with a voodoo2.
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ACKNOWLEDGEMENTS:
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Thank you to Joplin[FnR] for getting me started on my first map and answering all my questions.

Thanks to DirtyDog{WC} for tempting me to try this and also giving me tips galore!

Thanks to Whoop_Ass for teaching me even more tricks and telling me when to give up and release it!

Big thanks to all the mappers that take the time to write tutorials, you guys are the best!
