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* KINGPIN LEVEL INFORMATION *
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TITLE                   : Kingpin City
FILENAME                : dm_kingpincity.zip
VERSION                 : version1
AUTHOR                  : The original author of the Action Quake2 map is The Riddler. The                                                     conversion to Kingpin was done by Mr Damage with help from Hypov8
e-Mail                  : mr.damage@kingpinforever.com
DATE                    : Aug-23-2002
GAME PLAY TYPE          : DeathMatch 

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* INTRODUCTION *
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This is a conversion of the Action Quake2 map Kingpin City by the Riddler. I contacted him for permission and he was
more than happy to have it converted to Kingpin. One of the reasons I liked it is because he had used Kingpin textures converted to Quake2 :)

It is a medium sized cityscape map with the action taking place both in the streets and on the roofs (in classic AQ2 style). This is a map for DM but should be perfect for the StreetWars mod when it is released. I have done a lot of work on the lighting, resizing the map to fit Kingpin's scale, retexturing and redesigning some of the buildings, adding KP weapons
and items and heaps of other miscellaneous changes. It also contains a custom Cypress Hill wav file. I have done my best
to make this map dark and dirty, perfect for the Kingpin style :)   

It has 16 spawn points and should be a good map for 4 - 16 people.

I have also included a Monkey Mod Levelshot in this zip.

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* INSTALLATION *
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Just unzip all files to your Kingpin directory...
Enjoy :)

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* LEVEL DESCRIPTION *
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SINGLE PLAYER           : 1 Player Respawn Points
CO-OPERATIVE            : 0 Player Respawn Points
DEATHMATCH              : 16 Player Respawn Points
SUGGESTED PLAYER LOAD   : 4 to 16
DIFFICULTY SETTINGS ?   : No
NEW TEXTURES ?          : No 
NEW SOUNDS ?            : Yes (Cypress Hill)
CD TRACK #              : None

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* CONSTRUCTION *
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BASE MAP USED ?         : kingpin.bsp from Quake2 by The Riddler 
PREFABS USED ?          : fire barrel 
                          Download prefabs from The Lockup -                                                                               http://www.planetkingpin.com/lockup/
                          and Rust - http://prefabs.gamedesign.net/game.php3?game_id=11&num=0)
                          I also ripped the dumpster from another map but I can't remember which one. 
EDITORS USED            : KingPin QERadiant
UTILITIES USED          : Paintshoppro7/Mapspy
KNOWN BUGS              : None that I am aware of. If you find any or you have any general                                                     feedback/comments please send me an email - mr.damage@kingpinforever.com  
COMPILE MACHINE         : Athlon 1.4, 512MB RAM
FULLVIS                 : yes  aprox..time: several hours

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* COMMENTS *
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I am very happy with the way this map turned out.  
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* CREDITS *
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A Few thanx to:
The Ridddler for creating the original map and for allowing me to convert it to Kingpin
Hypov8 for helping me with r_speeds and lighting and pushing me to make the best map possible :)
Everyone who helped beta test the map (Idiot, Extrovert, Hamma, Sambaman and Warpin)
Everyone who will play it
And any one else I forgot to mention :)
     
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