<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProjectGuid>{0F7EBC7C-8FF3-484C-ACD2-6682450A91DB}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>Sledge.Editor</RootNamespace>
    <AssemblyName>Sledge.Editor</AssemblyName>
    <TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
    <TargetFrameworkProfile />
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <UseVSHostingProcess>true</UseVSHostingProcess>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup>
    <ApplicationManifest>app.manifest</ApplicationManifest>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug %28Extra%29|AnyCPU'">
    <DebugSymbols>true</DebugSymbols>
    <OutputPath>bin\Debug %28Extra%29\</OutputPath>
    <DefineConstants>TRACE;DEBUG;DEBUG_EXTRA</DefineConstants>
    <DebugType>full</DebugType>
    <PlatformTarget>AnyCPU</PlatformTarget>
    <ErrorReport>prompt</ErrorReport>
    <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
    <Prefer32Bit>true</Prefer32Bit>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.ComponentModel.Composition" />
    <Reference Include="System.Core" />
    <Reference Include="System.Windows" />
    <Reference Include="System.Xml.Linq" />
    <Reference Include="System.Data.DataSetExtensions" />
    <Reference Include="Microsoft.CSharp" />
    <Reference Include="System.Data" />
    <Reference Include="System.Deployment" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="ApplicationInfo.cs" />
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="ShellSetup.cs" />
    <Compile Include="Update\CheckForUpdates.cs" />
    <Compile Include="Update\UpdateChecker.cs" />
    <Compile Include="Update\UpdateReleaseDetails.cs" />
    <Compile Include="Update\UpdaterForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Update\UpdaterForm.Designer.cs">
      <DependentUpon>UpdaterForm.cs</DependentUpon>
    </Compile>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
      <DesignTime>True</DesignTime>
    </Compile>
    <EmbeddedResource Include="Update\UpdaterForm.resx">
      <DependentUpon>UpdaterForm.cs</DependentUpon>
    </EmbeddedResource>
    <None Include="app.manifest" />
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
    <Content Include="Translations\Sledge.Editor.en.json">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="Translations\Sledge.Editor.fr.json">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
    <Content Include="Translations\Sledge.Editor.it.json">
      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
    </Content>
  </ItemGroup>
  <ItemGroup>
    <None Include="App.config">
      <SubType>Designer</SubType>
    </None>
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\Sledge.BspEditor.Editing\Sledge.BspEditor.Editing.csproj">
      <Project>{d33e1027-1956-44c4-b920-85281f703704}</Project>
      <Name>Sledge.BspEditor.Editing</Name>
    </ProjectReference>
    <ProjectReference Include="..\Sledge.BspEditor.Rendering\Sledge.BspEditor.Rendering.csproj">
      <Project>{d27bb6a7-fe81-45b5-9b68-b23e4169f16d}</Project>
      <Name>Sledge.BspEditor.Rendering</Name>
    </ProjectReference>
    <ProjectReference Include="..\Sledge.BspEditor.Tools\Sledge.BspEditor.Tools.csproj">
      <Project>{f5715cfa-8f04-4892-a1ef-c3e2c3017750}</Project>
      <Name>Sledge.BspEditor.Tools</Name>
    </ProjectReference>
    <ProjectReference Include="..\Sledge.BspEditor\Sledge.BspEditor.csproj">
      <Project>{37c3fe6b-16f4-431f-ab67-fba7c681ccee}</Project>
      <Name>Sledge.BspEditor</Name>
    </ProjectReference>
    <ProjectReference Include="..\Sledge.Common\Sledge.Common.csproj">
      <Project>{5d414ac8-8b93-489f-9960-877923400fed}</Project>
      <Name>Sledge.Common</Name>
    </ProjectReference>
    <ProjectReference Include="..\Sledge.Shell\Sledge.Shell.csproj">
      <Project>{1E0BEB41-CF2E-4F48-838E-452C1DCF575F}</Project>
      <Name>Sledge.Shell</Name>
    </ProjectReference>
  </ItemGroup>
  <ItemGroup>
    <PackageReference Include="LogicAndTrick.Oy">
      <Version>1.2.0</Version>
    </PackageReference>
    <PackageReference Include="Newtonsoft.Json">
      <Version>11.0.2</Version>
    </PackageReference>
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\Sledge.ico" />
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <PropertyGroup>
    <PostBuildEvent>"$(SolutionDir)Build\InsertIcons.exe" "$(TargetPath)" "$(SolutionDir)Resources\embedded_icons.txt"</PostBuildEvent>
  </PropertyGroup>
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>