/*
 Copyright (C) 2010-2017 Kristian Duske

 This file is part of TrenchBroom.

 TrenchBroom is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.

 TrenchBroom is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with TrenchBroom. If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "Macros.h"

#include <cstdio> // for FILE
#include <fstream>
#include <iosfwd>
#include <string>

namespace TrenchBroom
{
namespace IO
{
class Path;

FILE* openPathAsFILE(const Path& path, const std::string& mode);
std::ofstream openPathAsOutputStream(
  const Path& path, std::ios::openmode mode = std::ios::out);
std::ifstream openPathAsInputStream(
  const Path& path, std::ios::openmode mode = std::ios::in);

size_t fileSize(std::FILE* file);

std::string readGameComment(std::istream& stream);
std::string readFormatComment(std::istream& stream);
std::string readInfoComment(std::istream& stream, const std::string& name);

void writeGameComment(
  std::ostream& stream, const std::string& gameName, const std::string& mapFormat);
} // namespace IO
} // namespace TrenchBroom
