/*
 Copyright (C) 2010-2017 Kristian Duske

 This file is part of TrenchBroom.

 TrenchBroom is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.

 TrenchBroom is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with TrenchBroom. If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "View/TabBook.h"

#include <memory>

class QSplitter;
class QWidget;

namespace TrenchBroom {
namespace Assets {
class Texture;
}

namespace View {
class CollapsibleTitledPanel;
class FaceAttribsEditor;
class GLContextManager;
class MapDocument;
class TextureBrowser;

class FaceInspector : public TabBookPage {
  Q_OBJECT
private:
  std::weak_ptr<MapDocument> m_document;
  QSplitter* m_splitter;
  FaceAttribsEditor* m_faceAttribsEditor;
  TextureBrowser* m_textureBrowser;
  CollapsibleTitledPanel* m_textureCollectionsEditor;

public:
  FaceInspector(
    std::weak_ptr<MapDocument> document, GLContextManager& contextManager,
    QWidget* parent = nullptr);
  ~FaceInspector() override;

  bool cancelMouseDrag();
  void revealTexture(const Assets::Texture* texture);

private:
  void createGui(std::weak_ptr<MapDocument> document, GLContextManager& contextManager);
  QWidget* createFaceAttribsEditor(
    QWidget* parent, std::weak_ptr<MapDocument> document, GLContextManager& contextManager);
  QWidget* createTextureBrowser(
    QWidget* parent, std::weak_ptr<MapDocument> document, GLContextManager& contextManager);
  CollapsibleTitledPanel* createTextureCollectionEditor(
    QWidget* parent, std::weak_ptr<MapDocument> document);

  void textureSelected(const Assets::Texture* texture);
};
} // namespace View
} // namespace TrenchBroom
