title: RAD - Lights/Radiosity
author: Decker

This page lists various encountered errors, that may occur during the RAD .bsp-lighting phase.

The following games that QuArK supports, are known to use a RAD .bsp-lighting phase:

<center><table border=1 cellspacing=0 width=50%><tr><th align=left>Game</th><th align=left>Possible program-names</th></tr>

<tr><td>
Quake-1
</td><td>
LIGHT.EXE, ARGHLITH.EXE
</td></tr>

<tr><td>
Hexen-2
</td><td>
LIGHT.EXE
</td></tr>

<tr><td>
Quake-2
</td><td>
QRAD3.EXE, ARGHRAD.EXE
</td></tr>

<tr><td>
Heretic-2
</td><td>
QRAD3.EXE, ARGHRAD.EXE
</td></tr>

<tr><td>
Half-Life
</td><td>
QRAD.EXE, HLRAD.EXE
</td></tr>

<tr><td>
Sin
</td><td>
QRAD3.EXE
</td></tr>

<tr><td>
Kingpin
</td><td>
KPRAD.EXE
</td></tr>

<tr><td>
Soldier of Fortune
</td><td>
SOFARGHRAD.EXE
</td></tr>

<tr><td>
Soldier of Fortune 2
</td><td>
"Q3MAP.EXE -light", "Q3MAP2.EXE -light"
</td></tr>

<tr><td>
Quake-3: Arena
</td><td>
"Q3MAP.EXE -light", "Q3MAP2.EXE -light"
</td></tr>

<tr><td>
Return to Castle Wolfenstein
</td><td>
"Q3MAP.EXE -light", "Q3MAP2.EXE -light"
</td></tr>

<tr><td>
Star Trek: Voyager - Elite Force
</td><td>
"Q3MAP.EXE -light", "Q3MAP2.EXE -light"
</td></tr>

<tr><td>
Star Trek: Elite Force 2
</td><td>
"UBERMAP.EXE -light"
</td></tr>

</table></center>
