title: Exceeded
author: DanielPharos

<code>
ERROR: MAX_TW_VERTS (12) exceeded
</code>

Every game engine has its limits. You just exceeded one of them. Depending on the error, there may be ways to fix this error, or there may not.<br>
There sometimes are other game-executables available that increase these limits. You'll probably need an adepted compiler too, but remember: anybody trying to play your map will need the changed game-file too!

Here's a list of limits in Quake 2:
<table border=1>
<tr><td>MAX_MAP_AREAS<td>256
<tr><td>MAX_MAP_BRUSHES<td>8192
<tr><td>MAX_MAP_BRUSHSIDES<td>65536
<tr><td>MAX_MAP_EDGES<td>128000
<tr><td>MAX_MAP_ENTITIES<td>2048
<tr><td>MAX_MAP_FACES<td>65536
<tr><td>MAX_MAP_LEAFS<td>65536
<tr><td>MAX_MAP_LEAFBRUSHES<td>65536
<tr><td>MAX_MAP_LEAFFACES<td>65536
<tr><td>MAX_MAP_MODELS<td>1024
<tr><td>MAX_MAP_NODES<td>65536
<tr><td>MAX_MAP_PLANES<td>65536
<tr><td>MAX_MAP_SURFEDGES<td>256000
<tr><td>MAX_MAP_TEXTURES<td>1024
<tr><td>MAX_MAP_VERTS<td>65536
<tr><td>MAX_SUPERVERTS<td>512
<tr><td>MAX_SWITCHED_LIGHTS<td>32
</table>
