#include "ARatSpawner.h"

namespace Freeking::Entity::Props
{
	ARatSpawner::ARatSpawner() : BaseEntity()
	{
	}

	void ARatSpawner::Initialize()
	{
	}

	void ARatSpawner::Tick(double dt)
	{
	}

	bool ARatSpawner::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
