#include "ATrashpaper.h"

namespace Freeking::Entity::Props
{
	ATrashpaper::ATrashpaper() : BaseEntity()
	{
	}

	void ATrashpaper::Initialize()
	{
	}

	void ATrashpaper::Tick(double dt)
	{
	}

	bool ATrashpaper::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
