#include "ABarrelsPvF.h"

namespace Freeking::Entity::Props2
{
	ABarrelsPvF::ABarrelsPvF() : BaseEntity()
	{
	}

	void ABarrelsPvF::Initialize()
	{
	}

	void ABarrelsPvF::Tick(double dt)
	{
	}

	bool ABarrelsPvF::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
