#include "ATruckDie.h"

namespace Freeking::Entity::Props2
{
	ATruckDie::ATruckDie() : BaseEntity()
	{
	}

	void ATruckDie::Initialize()
	{
	}

	void ATruckDie::Tick(double dt)
	{
	}

	bool ATruckDie::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
