#include "ACutTruckDriver.h"

namespace Freeking::Entity::Props3
{
	ACutTruckDriver::ACutTruckDriver() : BaseEntity()
	{
	}

	void ACutTruckDriver::Initialize()
	{
	}

	void ACutTruckDriver::Tick(double dt)
	{
	}

	bool ACutTruckDriver::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
