#include "AMed.h"

namespace Freeking::Entity::Smoke
{
	AMed::AMed() : BaseEntity()
	{
	}

	void AMed::Initialize()
	{
	}

	void AMed::Tick(double dt)
	{
	}

	bool AMed::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
