#include "ACrateBust48.h"

namespace Freeking::Entity::Props
{
	ACrateBust48::ACrateBust48() : BaseEntity()
	{
	}

	void ACrateBust48::Initialize()
	{
	}

	void ACrateBust48::Tick(double dt)
	{
	}

	bool ACrateBust48::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
