#include "APlayerIntermission.h"

namespace Freeking::Entity::Info
{
	APlayerIntermission::APlayerIntermission() : BaseEntity()
	{
	}

	void APlayerIntermission::Initialize()
	{
	}

	void APlayerIntermission::Tick(double dt)
	{
	}

	bool APlayerIntermission::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
