#include "ASconce.h"

namespace Freeking::Entity::Light
{
	ASconce::ASconce() : BaseEntity()
	{
	}

	void ASconce::Initialize()
	{
	}

	void ASconce::Tick(double dt)
	{
	}

	bool ASconce::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
