#include "ATeleporter.h"

namespace Freeking::Entity::Misc
{
	ATeleporter::ATeleporter() : BaseEntity()
	{
	}

	void ATeleporter::Initialize()
	{
	}

	void ATeleporter::Tick(double dt)
	{
	}

	bool ATeleporter::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
