#include "ARefl.h"

namespace Freeking::Entity
{
	ARefl::ARefl() : BaseEntity()
	{
	}

	void ARefl::Initialize()
	{
	}

	void ARefl::Tick(double dt)
	{
	}

	bool ARefl::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
