#include "ATyAfraid.h"

namespace Freeking::Entity::Misc
{
	ATyAfraid::ATyAfraid() : BaseEntity()
	{
	}

	void ATyAfraid::Initialize()
	{
	}

	void ATyAfraid::Tick(double dt)
	{
	}

	bool ATyAfraid::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
