#include "AHealthMega.h"

namespace Freeking::Entity::Item
{
	AHealthMega::AHealthMega() : BaseEntity()
	{
	}

	void AHealthMega::Initialize()
	{
	}

	void AHealthMega::Tick(double dt)
	{
	}

	bool AHealthMega::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
