#include "AHealthSmall.h"

namespace Freeking::Entity::Item
{
	AHealthSmall::AHealthSmall() : BaseEntity()
	{
	}

	void AHealthSmall::Initialize()
	{
	}

	void AHealthSmall::Tick(double dt)
	{
	}

	bool AHealthSmall::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
