#include "ACorner.h"

namespace Freeking::Entity::Path
{
	ACorner::ACorner() : BaseEntity()
	{
	}

	void ACorner::Initialize()
	{
	}

	void ACorner::Tick(double dt)
	{
	}

	bool ACorner::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
