#include "AGibLeg.h"

namespace Freeking::Entity::Misc
{
	AGibLeg::AGibLeg() : BaseEntity()
	{
	}

	void AGibLeg::Initialize()
	{
	}

	void AGibLeg::Tick(double dt)
	{
	}

	bool AGibLeg::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
