#include "ATrash.h"

namespace Freeking::Entity::Props
{
	ATrash::ATrash() : BaseEntity()
	{
	}

	void ATrash::Initialize()
	{
	}

	void ATrash::Tick(double dt)
	{
	}

	bool ATrash::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
