#include "ALift.h"

namespace Freeking::Entity::Func
{
	ALift::ALift() : BaseEntity()
	{
	}

	void ALift::Initialize()
	{
	}

	void ALift::Tick(double dt)
	{
	}

	bool ALift::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
