#include "APvAfraid.h"

namespace Freeking::Entity::Misc
{
	APvAfraid::APvAfraid() : BaseEntity()
	{
	}

	void APvAfraid::Initialize()
	{
	}

	void APvAfraid::Tick(double dt)
	{
	}

	bool APvAfraid::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
