#include "ARatSpawnerNode.h"

namespace Freeking::Entity::Props
{
	ARatSpawnerNode::ARatSpawnerNode() : BaseEntity()
	{
	}

	void ARatSpawnerNode::Initialize()
	{
	}

	void ARatSpawnerNode::Tick(double dt)
	{
	}

	bool ARatSpawnerNode::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
