#include "AGoal.h"

namespace Freeking::Entity::Target
{
	AGoal::AGoal() : BaseEntity()
	{
	}

	void AGoal::Initialize()
	{
	}

	void AGoal::Tick(double dt)
	{
	}

	bool AGoal::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
