#include "AModCooling.h"

namespace Freeking::Entity::Hmg
{
	AModCooling::AModCooling() : BaseEntity()
	{
	}

	void AModCooling::Initialize()
	{
	}

	void AModCooling::Tick(double dt)
	{
	}

	bool AModCooling::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
