#include "ACar.h"

namespace Freeking::Entity::Misc
{
	ACar::ACar() : BaseEntity()
	{
	}

	void ACar::Initialize()
	{
	}

	void ACar::Tick(double dt)
	{
	}

	bool ACar::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
