#include "AClubcouch.h"

namespace Freeking::Entity::Props2
{
	AClubcouch::AClubcouch() : BaseEntity()
	{
	}

	void AClubcouch::Initialize()
	{
	}

	void AClubcouch::Tick(double dt)
	{
	}

	bool AClubcouch::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
