#include "AHydrant.h"

namespace Freeking::Entity::Props
{
	AHydrant::AHydrant() : BaseEntity()
	{
	}

	void AHydrant::Initialize()
	{
	}

	void AHydrant::Tick(double dt)
	{
	}

	bool AHydrant::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
