#include "AFishTrigger.h"

namespace Freeking::Entity::Props2
{
	AFishTrigger::AFishTrigger() : BaseEntity()
	{
	}

	void AFishTrigger::Initialize()
	{
	}

	void AFishTrigger::Tick(double dt)
	{
	}

	bool AFishTrigger::SetProperty(const EntityProperty& property)
	{
		return false;
	}
}
