LegendaryArmours = LegendaryArmours or {}
la = LegendaryArmours

la.bulldozer_green = {
	category = "cop_outfits",
	desc_id = "bm_askn_bulldozer_desc",

	unit = "units/cop_outfits/armor_skins/bulldozer/bulldozer",
	fps_unit = "units/cop_outfits/armor_skins/bulldozer/bulldozer_fps",

	unit_material = "units/cop_outfits/armor_skins/bulldozer/bulldozer_green",
	fps_unit_material = "units/cop_outfits/armor_skins/bulldozer/bulldozer_fps_green",

	hide_armor = true,
	replace_body = true,

	fps_hide_armor = true,
	fps_replace_body = true
}

la.bulldozer_black = {
	category = "cop_outfits",
	desc_id = "bm_askn_bulldozer_desc",

	unit = "units/cop_outfits/armor_skins/bulldozer/bulldozer",
	fps_unit = "units/cop_outfits/armor_skins/bulldozer/bulldozer_fps",

	unit_material = "units/cop_outfits/armor_skins/bulldozer/bulldozer_black",
	fps_unit_material = "units/cop_outfits/armor_skins/bulldozer/bulldozer_fps_black",

	hide_armor = true,
	replace_body = true,

	fps_hide_armor = true,
	fps_replace_body = true
}

la.bulldozer_skull = {
	category = "cop_outfits",
	desc_id = "bm_askn_bulldozer_desc",

	unit = "units/cop_outfits/armor_skins/bulldozer/bulldozer",
	fps_unit = "units/cop_outfits/armor_skins/bulldozer/bulldozer_fps",

	unit_material = "units/cop_outfits/armor_skins/bulldozer/bulldozer_skull",
	fps_unit_material = "units/cop_outfits/armor_skins/bulldozer/bulldozer_fps_skull",

	hide_armor = true,
	replace_body = true,

	fps_hide_armor = true,
	fps_replace_body = true
}

la.bulldozer_mini = {
	category = "cop_outfits",
	desc_id = "bm_askn_bulldozer_desc",

	unit = "units/cop_outfits/armor_skins/bulldozer/bulldozer",
	fps_unit = "units/cop_outfits/armor_skins/bulldozer/bulldozer_fps",

	unit_material = "units/cop_outfits/armor_skins/bulldozer/bulldozer_mini",
	fps_unit_material = "units/cop_outfits/armor_skins/bulldozer/bulldozer_fps_mini",

	hide_armor = true,
	replace_body = true,

	fps_hide_armor = true,
	fps_replace_body = true
}

la.murky_hazmat = {
	category = "cop_outfits",

	unit = "units/cop_outfits/armor_skins/murky_hazmat/murky_hazmat",
	extra_units = { "units/cop_outfits/armor_skins/murky_hazmat/murky_hazmat_mask" },

	fps_unit = "units/cop_outfits/armor_skins/murky_hazmat/murky_hazmat_fps",

	hide_mask = true,
	use_mask_on_sequence = true,

	hide_armor = true,
	replace_body = true,

	fps_hide_armor = true,
	fps_replace_body = true
}

la.murky_hazmat_alt = deep_clone(la.murky_hazmat)
la.murky_hazmat_alt.desc_id = "bm_askn_murky_hazmat_desc"
la.murky_hazmat_alt.unit = "units/cop_outfits/armor_skins/murky_hazmat/murky_hazmat_alt"
la.murky_hazmat_alt.extra_units = { "units/cop_outfits/armor_skins/murky_hazmat/murky_hazmat_mask_alt" }

la.medic = {
	category = "cop_outfits",

	unit = "units/cop_outfits/armor_skins/medic/medic",
	fps_unit = "units/cop_outfits/armor_skins/medic/medic_fps",

	hide_armor = true,
	replace_body = true,

	fps_hide_armor = true,
	fps_replace_body = true
}

la.phalanx = {
	category = "cop_outfits",

	unit = "units/cop_outfits/armor_skins/phalanx/phalanx",
	fps_unit = "units/cop_outfits/armor_skins/phalanx/phalanx_fps",

	hide_armor = true,
	replace_body = true,

	fps_hide_armor = true,
	fps_replace_body = true
}

la.russian_medic = {
	category = "cop_outfits",

	unit = "units/cop_outfits/armor_skins/russian_medic/russian_medic",
	fps_unit = "units/cop_outfits/armor_skins/russian_medic/russian_medic_fps",

	hide_armor = true,
	replace_body = true,

	fps_hide_armor = true,
	fps_replace_body = true
}

la.winters = {
	category = "cop_outfits",

	unit = "units/cop_outfits/armor_skins/winters/winters",
	fps_unit = "units/cop_outfits/armor_skins/winters/winters_fps",

	hide_armor = true,
	replace_body = true,

	fps_hide_armor = true,
	fps_replace_body = true
}

la.zeal_cloaker = {
	category = "cop_outfits",

	unit = "units/cop_outfits/armor_skins/zeal_cloaker/zeal_cloaker",
	fps_unit = "units/cop_outfits/armor_skins/zeal_cloaker/zeal_cloaker_fps",

	hide_armor = true,
	replace_body = true,

	fps_hide_armor = true,
	fps_replace_body = true
}

la.zeal_swat = {
	category = "cop_outfits",

	unit = "units/cop_outfits/armor_skins/zeal_swat/zeal_swat",
	fps_unit = "units/cop_outfits/armor_skins/zeal_swat/zeal_swat_fps",

	hide_armor = true,
	replace_body = true,

	fps_hide_armor = true,
	fps_replace_body = true
}

la.zeal_swat_heavy = {
	category = "cop_outfits",

	unit = "units/cop_outfits/armor_skins/zeal_swat_heavy/zeal_swat_heavy",
	fps_unit = "units/cop_outfits/armor_skins/zeal_swat_heavy/zeal_swat_heavy_fps",

	hide_armor = true,
	replace_body = true,

	fps_hide_armor = true,
	fps_replace_body = true
}