Last modified: May 20, 2001
NOTE: This is version 0.2 of the instruction manual. I've uploaded this newer version to give some people a head start since we'll be releasing the updated version shortly. Keep in mind that certain features listed here might not be in the version of CRASH Squad you have and this manual will be changing as we change the MOD.
Table of Contents:
Overview1. Overview
2. Getting Started
3. New Commands
4. Weapons
5. HUD
6. Radar
7. Bomb Planting
8. Bomb Defusing
9. VIP
10. Scoring
11. Gameplay Tips
12. Additional Help
The game play is team-based with two different scenarios. The VIP scenario's challenge is for the CRASH Squad to escort a nearly defenseless civilian across a dangerous gangland. The other is the Bombing scenario where the Crenshaw Mafia must plant C4 at one of two sites while the CRASH Squad tries to stop them.
Weapons will eventually include pistols, shotguns, assault rifles and sniper rifles. The weapon selection range from the Desert Eagle to a Double-barrel shotgun to a machete. However in the early versions of CRASH Squad the new weapons will be introduced as we go.
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When you first join a CRASH Squad server it will look similar to playing Bagman
or Team Deathmatch. You can join the game a few ways. To join the CRASH Squad
simply press the number 1 or in the console type TEAM CRA. To join the Crenshaw
Mafia simply press the number 2 or in the console type TEAM CRE. Typing TEAM CRA
or TEAM CRE is most likely the easiest way to switch teams while in a game.
Typing SPEC or SPECTATOR will put you in spectator mode
If you join either team within the first 15 seconds of a round you'll join the game automatically. However if you join after that time you'll remain listed as *DEAD* and will have to wait until the round is over to play. During this time you won't be able to talk with people playing, only other spectators. This is called dead chat. You'll notice that next to your name in chat it'll display (DEAD) This is also what will happen when your player is killed during a round.
If there aren't players on each team when you join then you'll enter into what's called Freemode. In this mode you'll be able to run around and do things you'd normally be able to do, however scores will not be registered. When someone joins the other team (so there are players on each team) you'll see a message stating that the round will be restarted and after a few seconds you'll respawn and a true round will begin.
When the round starts you and your teammates will spawn in the same general area and the other team will spawn in theirs. The scenario you're playing will determine what weapons, armor, special items you have.
VIP Scenario:
VIP - Desert Eagle, Crowbar
CRASH Squad - Pipe, Pistol, Shotgun, MP5, Grenade Launcher, MSG90
Crenshaw Mafia - Pipe, Pistol, Shotgun, Uzi, Grenade Launcher, AWSM
Bombing Scenario:
CRASH Squad - Pipe, Pistol, Shotgun, MP5, Grenade Launcher, MSG90, Defusing tools
Crenshaw Mafia - Pipe, Pistol, Shotgun, Uzi, Grenade Launcher, AWSM, Bomb (one
player)
Keep in mind that the weapons (even the standard ones) may act a bit differently than you're expecting. The accuracy has been altered so that firing when crouching provides better aim than firing when standing. Moving when firing decreases accuracy even more. Also the damage levels on these weapons are higher to make things more realistic.
Also when you're shot it will cause you to momentarily loose mobility and you should stutter if you continue to be shot. This feature was added to make getting shot feel more realistic and to make players a little more cautious about playing alone.
New Commands
In addition to the regular Forward, Strafe, Jump, etc. commands that you will want to bind, there are a few new ones you will need to
use as well. You may want to edit your autoexec.cfg file to change the default
keys to the ones you prefer:
use uzi |
DEFAULT KEY: NONE This command will select the Uzi. It will work for either team as long as they have the weapon. |
use mp5 |
DEFAULT KEY: NONE This command will select the MP5. It will work for either team as long as they have the weapon. |
use automatic |
DEFAULT KEY: 4
This command toggles between the Uzi and the MP5. |
use bomb |
DEFAULT KEY: 9
This command selects the bomb in the bombing scenario. The bomb will not always be available to you since it's given to a different member of the Crenshaw Mafia each round. You will know when you have it because you will start with it at the beginning of the round and will see the message "You must crouch and plant the bomb at the bomb target" |
use defuse |
DEFAULT KEY: 0
This command selects the defusing tools needed to defuse a planted bomb. When trying to use the defusing tools anywhere but at an armed bomb you'll get the message "You can only defuse an armed bomb" |
use msg90 |
DEFAULT KEY: NONE This command will select the MSG90. It will work for either team as long as they have the weapon. |
use awsm |
DEFAULT KEY: NONE This command will select the AWSM. It will work for either team as long as they have the weapon. |
use sniper |
DEFAULT KEY: 7
This command toggles between the AWSM or the MSG90. |
scope |
DEFAULT KEY: NONE
This command enabled the scope. There are three states to the scope. Normal, mid-zoom and full zoom. Using this command will toggle between those states. This feature is only available on weapons with scopes. |
radiomenu |
DEFAULT KEY: F3
This command will display a menu of radio commands listed 0-9. Pressing the corresponding number on your keyboard will sound that radio command to your team. |
radio |
DEFAULT KEY: F2
This command will toggle your radio feature on and off. When off you will not hear any radio communication from other players or from you to others. |
radio_yes |
DEFAULT KEY: NONE
This will sound the radio command equivalent to yes. |
radio_no |
DEFAULT KEY: NONE This will sound the radio command equivalent to no. |
radio_clear |
DEFAULT KEY: NONE This will sound the radio command equivalent to area is clear. |
radio_cover |
DEFAULT KEY: NONE This will sound the radio command equivalent to need cover. |
radio_follow |
DEFAULT KEY: NONE This will sound the radio command equivalent to follow me. |
radio_hold |
DEFAULT KEY: NONE This will sound the radio command equivalent to hold position. |
radio_icenemy |
DEFAULT KEY: NONE This will sound the radio command equivalent to enemy spotted. |
radio_kill |
DEFAULT KEY: NONE This will sound the radio command equivalent to kill them. |
radio_letsgo |
DEFAULT KEY: NONE This will sound the radio command equivalent to let's go. |
radio_stay |
DEFAULT KEY: NONE This will sound the radio command equivalent to stay together. |
changefov |
DEFAULT KEY: NONE
During a game the command to change your field of view is: changefov You can set your FOV in your autoexec.cfg by entering the old command line "set fov 90" (replace 90 with your desired FOV setting) |
timeleft |
DEFAULT KEY: NONE Typing this command into the console will show the amount of time left for the current map being played. |
mapinfo |
DEFAULT KEY: NONE Typing this command into the console will show the name of the current map, the amount of time the map has been played and the name of the next map. |
Weapons
There are several different weapons/items at your disposal in CRASH Squad. Here is a brief list of them
all:
Special Items
Bomb |
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Defusing Tools | ![]() |
Hand Weapons
Pipe | ![]() |
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Crowbar | ![]() |
Pistols
Desert Eagle |
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Colt | ![]() |
Shotgun | ![]() |
MP5 | ![]() |
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Uzi | ![]() |
Heavy Machine Gun |
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AWSM |
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MSG90 |
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HUD
There are many new onscreen elements added to your Heads Up Display in CRASH
Squad
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1. Radar - Shows other teammates and their location |
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Your radar can be used to find other teammates
near you.
The light green area is your visible area. The dark green is the area to
your sides and rear which you can't see.
Take note of the pictures to the left and the different symbols shown. The first picture shows you and your teammate. The second picture shows you and a teammate below you. The third picture shows you and a teammate above you. |
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The bomb is assigned to a different player each round. When you have the bomb you'll tart off with it selected and next to your name in the hud it'll say *BOMB*. A message will display on your screen that looks like this: | |||||
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Each player on the CRASH Squad team will be armed with defusing tools during the Bombing scenario. Using those tools anywhere but on a bomb that's not planted will result in the following message: | |||||
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In the VIP scenario the CRASH Squad must escort
the VIP (seen left) to a designated area on the map. It's the Crenshaw
Mafias job to kill the VIP at all costs before he makes his escape. The VIP's weapons consist of only the Desert Eagle and Crowbar which will make him extremely vulnerable. Members of the CRASH Squad team will alternate being the VIP each round and when you are selected as the VIP you'll get a message like the one below: |
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For individual players:
The ratio of the numbers of kills against the number of deaths judges how well
the player is doing.
For the team:
The number of wins shows how many times the objective was reached.
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Gameplay Tips
Tips courtesy of Hydro
VIP
If you're playing on the CRASH Squad team and you are the VIP stay in the middle of
your teammates, but spread out so that you're not stepping on each other's feet. Before you know it someone throws a
grenade and takes the whole group of you out.
Don't run out and try to get kills. Run and hide and make it to the safe point.
The trick is for the team to split up and create a diversion. One team rushes from
one way while the other moves in from behind and gets the VIP to the rescue
point.
If you're playing on the Crenshaw Mafia team and you have to kill the VIP<===[looks like a
Michael Jackson] don't run off into other directions stick around the rescue
point. Defend it and don't break any windows or wood. Save that for the enemy
because it will let you know which way they are coming from or have been. This is a tactical mod so it takes
time. Be patient.
BOMB
If you're playing on the Crenshaw side and you have the bomb always try to stay in pairs.
Don't run off by yourself. If you get killed you will drop the bomb and your team can not concentrate on taking out the enemy because they have to find the bomb now.
When planting the bomb make sure you have backup if it's available because it takes time to
plant the bomb. Your team has to watch your back while you plant it. Once the bomb is planted try to get to a hiding spot,
somewhere where you can keep an eye on the bomb if an enemy tries to disarm it. That way you can pick him
off easily. Try to cover all entrances to where the bomb is planted.
Remember the same tactic from earlier: DON'T BUNCH UP IN A GROUP!!!
If you're playing on the CRASH Squad and you have to keep them from planting the bomb
try to cover all bomb areas find a good hiding spot, but still stay in view of the
red Xs that symbolize the bombing sites. Once the enemy tries to plant a bomb
he's helpless and easy to pick off. If they manage to plant the bomb don't be so quick to run up and defuse it.
Remember that they always have an eye on it. So case the joint to make sure it's clear
and then defuse it. As always have a teammate cover you.
Tips
courtesy
of
AI_Tunnleram
Chances are your best bet to survival is to get moving quickly in small teams towards the control points of each map so they can be secured. Most likely there won't be much success to lone wolf players since the strength of playing in packs will be important. It's also best to be more cautious when playing. A good player will use stealth and skills instead of just skills. It's also good to take note of your surroundings and determine what pieces of the maps you can use to give you advantages.
Additional Help
If you have any additional questions feel free
to stop by TRAM Design and
visit the forums there.