Overview1. Overview
2. Getting Started
3. New Bindings
4. Weapons
7. HUD
8. Radar
9. Bomb Planting
10. Bomb Defusing
11. VIP
12. Scoring
13. Additional Help
The game play is team-based with two different scenarios. The VIP scenario's challenge is for the CRASH Squad to escort a nearly defenseless civilian across a dangerous gangland. The other is the Bombing scenario where the Crenshaw Mafia must plant C4 at one of two sites while the CRASH Squad tries to stop them.
Weapons will eventually include pistols, shotguns, assault rifles and sniper rifles. The weapon selection range from the Desert Eagle to a Double-barrel shotgun to a machete. However in this version of CRASH Squad the only new weapons will be the MP5, Uzi, and Desert Eagle.
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When you first join a CRASH Squad server it will look similar to playing Bagman
or Team Deathmatch. You can join the game a few ways. To join the CRASH Squad
simply press the number 1 or in the console type TEAM CRA. To join the Crenshaw
Mafia simply press the number 2 or in the console type TEAM CRE. Typing TEAM CRA
or TEAM CRE is most likely the easiest way to switch teams while in a game.
If you join either team within the first 15 seconds of a round you'll join the game automatically. However if you join after that time you'll remain listed as *DEAD* and will have to wait until the round is over to play. During this time you won't be able to talk with people playing, only other spectators. This is called Dead chat. You'll notice that next to your name in chat it'll display (DEAD)
When the round starts you and your teammates will spawn in the same general area and the other team will spawn in theirs. The scenario you're playing will determine what weapons, armor, special items you have.
VIP Scenario:
VIP - Desert Eagle, Crowbar
CRASH Squad - Pipe, Pistol, Shotgun, MP5, Grenade Launcher, Heavy Machine Gun
Crenshaw Mafia - Pipe, Pistol, Shotgun, Uzi, Grenade Launcher, Heavy Machine Gun
Bombing Scenario:
Bomber - Pipe, Pistol, Shotgun, Uzi, Grenade Launcher, Heavy Machine Gun, Bomb
CRASH Squad - Pipe, Pistol, Shotgun, MP5, Grenade Launcher, Heavy Machine Gun,
Defusing tools
Crenshaw Mafia - Pipe, Pistol, Shotgun, Uzi, Grenade Launcher, Heavy Machine Gun
Keep in mind that the weapons (even the standard ones) may act a bit differently than you're expecting. The accuracy has been altered so that firing when crouching provides better aim than firing when standing. Moving when firing decreases accuracy even more. The Heavy Machine Gun has been changed to a single shot sniper rifle. The Grenades from the launcher have more delay on them. Also the damage levels on these weapons are higher to make things more realistic.
Chances are your best bet to survival is to get moving quickly as a team towards the control points of each map so they can be secured. Most likely there won't be much success to lone wolf players since the strength of playing in packs will be important. With damage raised it's also best to be more cautious when playing. A good player will use stealth and skills instead of just skills.
New Bindings
In addition to the regular Forward, Strafe, Jump, etc. commands that you will want to bind, there are a few new ones you will need to
use as well. You may want to edit your autoexec.cfg file to change the default
keys to the ones you prefer:
use automatic | This command selects the Uzi or the MP5. The CRASH Squad starts with the MP5 and the Crenshaw Mafia starts with the Uzi. However if a player from one of the teams kills a person from the other team who's carrying the opposite automatic weapon then the "use automatic" will toggle between the two. |
use bomb | This command selects the bomb in the bombing scenario. The bomb will not always be available to you since it's given to a different member of the Crenshaw Mafia each round. You will know when you have it because you will start with it at the beginning of the round and will see the message "You must crouch and plant the bomb at the bomb target" |
use defuse | This command selects the defusing tools needed to defuse a planted bomb. When trying to use the defusing tools anywhere but at an armed bomb you'll get the message "You can only defuse an armed bomb" |
radiomenu | This command will display a menu of radio commands listed 0-9. Pressing the corresponding number on your keyboard will sound that radio command to your team. |
radio | This command will toggle your radio feature on and off. When off you will not hear any radio communication from other players or from you to others. |
radio_yes | This will sound the radio command equivalent to yes. |
radio_no | This will sound the radio command equivalent to no. |
radio_clear | This will sound the radio command equivalent to area is clear. |
radio_cover | This will sound the radio command equivalent to need cover. |
radio_follow | This will sound the radio command equivalent to follow me. |
radio_hold | This will sound the radio command equivalent to hold position. |
radio_icenemy | This will sound the radio command equivalent to enemy spotted. |
radio_kill | This will sound the radio command equivalent to kill them. |
radio_letsgo | This will sound the radio command equivalent to let's go. |
radio_stay | This will sound the radio command equivalent to stay together. |
Weapons
There are several different weapons/items at your disposal in CRASH Squad. Here is a brief list of them
all:
Special Items
Bomb |
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Defusing Tools | ![]() |
Hand Weapons
Pipe | ![]() |
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Crowbar | ![]() |
Pistols
Desert Eagle |
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Colt | ![]() |
Shotgun | ![]() |
MP5 | ![]() |
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Uzi | ![]() |
Heavy Machine Gun |
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Grenade Launcher |
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HUD
There are many new onscreen elements added to your Heads Up Display in CRASH
Squad
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1. Radar - Shows other teammates and their location |
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Your radar can be used to find other teammates
near you.
The light green area is your visible area. The dark green is the area to
your sides and rear which you can't see.
Take note of the pictures to the left and the different symbols shown. The first picture shows you and your teammate. The second picture shows you and a teammate below you. The third picture shows you and a teammate above you. |
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The bomb is assigned to a different player each round. When you have the bomb you'll tart off with it selected and next to your name in the hud it'll say *BOMB*. A message will display on your screen that looks like this: | |||||
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Each player on the CRASH Squad team will be armed with defusing tools during the Bombing scenario. Using those tools anywhere but on a bomb that's not planted will result in the following message: | |||||
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In the VIP scenario the CRASH Squad must escort
the VIP (seen left) to a designated area on the map. It's the Crenshaw
Mafias job to kill the VIP at all costs before he makes his escape. The VIP's weapons consist of only the Desert Eagle and Crowbar which will make him extremely vulnerable. Members of the CRASH Squad team will alternate being the VIP each round and when you are selected as the VIP you'll get a message like the one below: |
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For individual players:
The ratio of the numbers of kills against the number of deaths judges how well
the player is doing.
For the team:
The number of wins shows how many times the objective was reached.
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Additional Help
If you have any additional questions feel free
to stop by TRAM Design and
visit the forums there.