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The ilutGLBindMipmaps function binds an image to an OpenGL texture and creates mipmaps, generates a texture via glGenTextures, binds the current OpenIL image to it, generates mipmaps via gluBuild2DMipmaps and returns the texture name. This function is a more general purpose version of ilutOglBindTexImage.
| GLuint ilutGLBindMipmaps( ILvoid );
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Parameters
Errors | - ILUT_ILLEGAL_OPERATION
- The operation attempted is not allowable in the current state. The function returns with no ill side effects.
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See Also
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