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ilutD3D8VolumeTexture

 

The ilutD3D8VolumeTexture function creates a Direct3D 8 texture (IDirect3DVolumeTexture8) from the current bound image.

 

IDirect3DTexture8 * ilutD3D8VolumeTexture(
  IDirect3DDevice8 * Device );


Parameters

 
Device
Pointer to an IDirect3DDevice8 interface, representing the device to be associated with the texture.


Errors

 
ILUT_ILLEGAL_OPERATION
The operation attempted is not allowable in the current state. The function returns with no ill side effects.

See Also

 
ilLoad,