title: DevIL
author: DanielPharos

<img align=right>devil.png</img>

The DevIL library has several global settings, that allow to change the way
DevIL stores the images in memory.

<i>Memory speed</i>. Controls the memory used vs. speed tradeoff.

<i>Compression</i>. Specifies that compression should be used when storing
textures in memory, if possible.
