title: Using brushes (polyhedrons)
author: Decker
desc: creating
desc: movingsizing
desc: navigating
desc: texturing
desc: firstroom
desc: grouping
desc: nextpart

This is the second part of four, which guides you through the methods and
functions of creating a map in QuArK's map-editor. You should have read
<ref> ../starting \ the first part </ref> before going through this second
part.

Once you've completed this section, proceed to <ref> ../entities </ref>.
