title: Using entities
author: Decker
desc: twotypes
desc: creating
desc: values
desc: gamerelated
desc: nextpart

This is the third part of four, which guides you through the methods and
functions of creating a map in QuArK's map-editor. You should have read
<ref> ../starting \ the first part </ref> and
<ref> ../polyhedrons \ second part </ref> before going through this third part.

Once you've completed this section, proceed to <ref> ../advanced </ref>
(optional).
