Cylinder Primitive

The cylinder primitive is comparable to the sphere primitive in that it is composed of stacks and slices. The cylinder also has another option, that is the Close Cylinder option. This will cap the cylinder at either end.

The cylinder is formed in the same way as the box is, that is, the position of where the mouse was clicked to start the cylinder creation is the origin of the corner of the cylinder (in a 2D view). Dragging the mouse in the 2D view will automatically re-proportion the cylinder in the uncontrolled plane so the cylinder is not flat after creation.